Thursday, April 9, 2009

Thursday, April 9: Evan's at bat and here's the rest of the code!

public boolean keyDown(Event e, int key)

//this boolean called keydown sets the key so if it is pushed, the sound will play.

{
if(key=='q'key=='Q')
{

if (lowCPlaying == false)
{
lowC.loop();
}
lowCPlaying = true;
}


if(key=='w'key=='W')

{

if (lowDPlaying == false)

{

lowD.loop();

}

lowDPlaying = true;

}



if(key=='e'key=='E')
{

if (lowEPlaying == false)

{

lowE.loop();

}

lowEPlaying = true;

}
if(key=='r'key=='R')

{

if (lowFPlaying == false)

{

lowF.loop();

}

lowFPlaying = true;

}
if(key=='t'key=='T')

{

if (lowGPlaying == false)

{

lowG.loop();

}

lowGPlaying = true;

}
if(key=='y'key=='Y')

{

if (lowAPlaying == false)

{

lowA.loop();

}

lowAPlaying = true;

}

if(key=='u'key=='U')

{

if (lowBPlaying == false)

{

lowB.loop();

}

lowBPlaying = true;

}

if(key=='i'key=='I')

{

if (midCPlaying == false)

{

midC.loop();

}

midCPlaying = true;

}

if(key=='o'key=='O')

{

if (midDPlaying == false)

{

midD.loop();

}

midDPlaying = true;

}

if(key=='p'key=='P')

{

if (midEPlaying == false)

{

midE.loop();

}

midEPlaying = true;

}

if(key=='a'key=='A')

{

if (midFPlaying == false)

{

midF.loop();

}

midFPlaying = true;

}

if(key=='s'key=='S')

{

if (midGPlaying == false)

{

midG.loop();

}

midGPlaying = true;

}

if(key=='d'key=='D')

{

if (midAPlaying == false)

{

midA.loop();

}

midAPlaying = true;

}

if(key=='f'key=='F')

{

if (midBPlaying == false)

{

midB.loop();

}

midCPlaying = true;

}

if(key=='g'key=='G')

{

if (highCPlaying == false)

{

highC.loop();

}

highCPlaying = true;

}

return true;

}//end keyDown method









public boolean keyUp (Event e, int key)

//this makes a boolean so when the key is not being pushed the sound will stop.

{

if(key=='q'key=='Q')

{

lowC.stop();

lowCPlaying = false;

}if(key=='w'key=='W')



{

lowD.stop();

lowDPlaying = false;

}


if(key=='e'key=='E')

{

lowE.stop();

lowEPlaying = false;

}if(key=='r'key=='R')

{

lowF.stop();

lowFPlaying = false;

}if(key=='t'key=='T')

{

lowG.stop();

lowGPlaying = false;

}if(key=='y'key=='Y')

{

lowA.stop();

lowAPlaying = false;

}if(key=='u'key=='U')

{

lowB.stop();

lowBPlaying = false;

}

if(key=='i'key=='I')

{

midC.stop();

midCPlaying = false;

}

if(key=='o'key=='O')

{

midD.stop();

midDPlaying = false;

}

if(key=='p'key=='P')

{

midE.stop();

midEPlaying = false;

}

if(key=='a'key=='A')

{

midF.stop();

midFPlaying = false;

}if(key=='s'key=='S')

{

midG.stop();

midGPlaying = false;

}

if(key=='d'key=='D')

{

midA.stop();

midAPlaying = false;

}

if(key=='f'key=='F')

{

midB.stop();

midBPlaying = false;

}

if(key=='g'key=='G')

{

highC.stop();

highCPlaying = false;

}


return true;

} // end keyUp method

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